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Tag Archives: Animation and Simulation

Quick and easy primitive animations in Unity

Posted on by Malcolm

So I was working in Unity the other day on a shooting gallery style game for my final year project only to find out that they had updated the animation system in Unity 4.3. Previously it was super easy to … Continue reading


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Wasp “Anger” (Attack helicopter/missile animation assignment)

Posted on by Malcolm

My task was to animate the missiles moving to their target after launch, give a suitable ‘delay’ effect to an otherwise fixed camera and animate the camera transition when the user switched to control another Wasp in the world. This … Continue reading


Posted in University Work | Tagged , | Leave a comment