Back to the main site


Tag Archives: Games Engine Construction

Bullet Hell Game Redux

Posted on by Malcolm

This is a full 2D game engine implemented using SDL complete with a game demo. Originally the engine and demo was implemented in my second year of university but I reused the project in my final year when I had … Continue reading


Posted in Portfolio | Tagged , , , | Leave a comment

Game Engine Bullet Hell Demo

Posted on by Malcolm

This is a bullet hell based top-down shooter game that I made to show off my game engine for my Games Engine Construction module at university. We were given a library that provided a simple interface to some imaginary game … Continue reading


Posted in University Work | Tagged , | Leave a comment

Game Engine Architecture

Posted on by Malcolm

It’s been awhile since I updated my blog. Truth be told I’ve had enough work to keep me up at night but I’d really like to start making these blogs more regular. Today’s topic is Games Engine Architecture and its … Continue reading


Posted in University Work | Tagged , , | Leave a comment